Showing posts with label Dreadknight. Show all posts
Showing posts with label Dreadknight. Show all posts

Monday, March 14, 2011

Grey Knight Nemesis Dreadknight Part 5 Post Build.

Dreadknight Post Build Breakdown and FAQ:




To start with, it was allot of fun to build and paint this, and I realize I work better with looming deadlines! Thanks again to Kurt from the Annapolis Games Workshop store.

Constuction Notes:


In general the model goes together smoothly, little to no flash, another excellent, clean new release from Games Workshop. Almost everything "clicks" into place. I built it without instuctions (none were shipped with it) and it took about 3.5 hours, taking alot of time to explore each bit and carefully clean it of flash.

The following points are worth noting however:

Arms – Limited range of motion, infact I had to cut down and replace the “pistons” on both arms to get them in the “at rest” pose I got with my build. You can swing them forward or back about 30 – 45 degrees, up or down a bit less. Overall getting a dynamic pose will require some work. Arms are VERY strong, and will be able to easily magnetized for weapon swaps. If you wanted to go further you could place Ball magnets in the arms and the servo assist arms for a reposable model. The link is for K&J Magnetics, my favorite site to order from.

Ranged Weapons – Good options, only 2 bodies for the 3 different guns, so it will be hard to build all 3 options without making some sacrifices on style, or bitz ordering a 3rd gun body.

Close Combat Weapons – Extra Hands are a plus, the hammer is well designed and it will be easy to convert to a longer haft for all those who want it… However the sword is a flimsy piece of plastic.. It will break quickly and often unless you carefully pin it or pose the Dreadknight like I did where the sword is crossing the body and is supported. The first 11 year old who grabs your model is going to break the sword either way. Very disappointing for such an amazing bit.

Legs – The biggest disappointment of the model is the fact the legs have ZERO possibility for posing striaght out of the box..... NONE! The legs are two piece fixed bits which socket directly into the pelvis into keyed slots. Even though the feet are attached via ball socket there really is no real adjustments you can make unless you changing the facing. Making a Dynamic model “crushing” anything beneath its feet is going to be a several hour conversion process where you have to cut and pin the legs in 2 spots. Additionally the leg to hip socket is fragile. I would suggest pinning it for strength in the construction process. I pin the legs and also “squished” them in together, and using a plastic glue fused the legs to the pelvis for a second stronger point of contact.

All in all I would give it 3.5 out of 5 stars, loosing points for limited range of motion, fragile legs and sword and limited conversion possibilities due to it's LARGE size. I think the people want Knight Titans will be happy however.

DakkaDakka / Blog FAQ:

Painting: 
Basecoat:
Boltgun Silver --> Chainmail --> Mithril Silver
Washed with Badab Black in the recesses, and black lined where needed.
Final highlights with watered down Mithril Silver
Highlights:
Gold Highlights were Shinning Gold --> Burnished Gold --> Mithril Silver.

Details:
Decals are from the Witch hunters sheet, an example can be found here
Plasticard was the 1/8th inch tubes from Plastruct
Book bit was from the Dark Angels Ravenwing Vehicle upgrade sprue.





Sunday, March 13, 2011

Grey Knight Nemesis Dreadknight Part 4 (Completed)

The Dreadknight is Finished!

Kurt the Manager from Games Workshop Annapolis was nice enough to “loan me” the model late Thursday night and had it painted and based by 16:00 Saturday!

This makes it the fastest build out I have done. In the end to meet the 36 hour deadline I had to rush the final details. I was a bit disappointed with how the power sword turned out, and I wanted to clean up the shoulder shields heraldry more, but I agreed to deliver it Saturday and I did it!

A few notes:
  1. I am still working on doing better power weapons, I thought it would be easier to do a larger area, but turns out blending on a larger surface is MUCH more difficult.
  2. The book on the right arm is from the Dark Angels upgrade sprue, I wanted to add a bit of a personal touch without massive a massive distracting conversion.
  3. Back to the book again, I tried to freehand the text, but half way through the second page my dog came up and "wacked" me to be let out. I ended up slathering paint all over it, and I had to start again, cleaning it off and repainting the page white. I cheated with a Micron pen to get it done
  4. The kit does not come with any Decals, all the decales I used are from the Witchhunters set.
Again Feedback welcome!






I actually blended 7 different shades of blue, hard to see even on the finished model, it's one of the areas I need the most improvement.



Kirt beind the case were my Dreadknight now sits on display!


The Ice Wasteland table...


"Urban Wasteland" table

Opened my lightbox for the first time to take some higher quality photos, and turns out it's missing it's backdrop! So better photos soon.

Saturday, March 12, 2011

Grey Knight Nemesis Dreadknight Part 3 (based!)

Another quick update, deadline is today so really pushing to get this ready for the store.
Photos are a bit dark, plan to set up my lightbox for the final photos.


Feedback as always welcome and wanted.


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Friday, March 11, 2011

Grey Knight Nemesis Dreadknight Part 2

Quick updated, finished the build out, primed and painting started. I can honestly say this is the fastest and hardest I have worked to get a tabletop++ model done quickly..

Again Feedback welcome



Paint Started




Grey Knight Nemesis Dreadknight Part 1 (actually in my hands!)

Sorry for the 2 week break in posts, a little post tournament burnout, I have been putting off posting the results and photos. Yesterdays trip to one of my local Games Workshop Stores really refreshed my love for the hobby!

Annapolis GW(Jennifer Square) is a single employee store run by a man with a serious love for the hobby, however being a one man store he is short on time, with a backlog of project to do. I offered to build and paint the “Black Box” Dreadknight for him, and I was shocked when he took me up on it!

Here are some photos of the build out, the primer is drying as I type, and painting begins in 20!

Questions and comments welcome, I am doing some mild conversions and will have a Dreadknight post build FAQ once done.

Here is a link the the store's Facebook page, Kurt does a great job in the store and works hard to build up the local community!