Showing posts with label magnet. Show all posts
Showing posts with label magnet. Show all posts

Thursday, February 24, 2011

WIP Kor’sarro Khan Part 5, Finished Model

Amun Khan, leader of "Khepri's Relentless Legion"

Sorry for the delay in posts. I have been using every spare minute (almost literally) to finish this army for the St Valentine’s Massacre this weekend in Media PA. I have not had a chance to set up my photo box to take good pictures of the finished Cavalry. That being said I just (02/24/2011, 16:29 EST) finished assembling the Kor’sarro Khan model I will be using.

A few notes:

  1. I wanted to add gold hieroglyphics to the inside of the cloak, but I was running out of time, and that was going to be a seriously involved process.
  2. I like the head I crafted for my Khan, as a follower of Anubis. It's Sculpted with a Space Wolves head as a base into a jackal like shape. I also like the colors (Thanks Beltway Gamers) I picked for it, but it seems off. It could be I am biased as every model I build I add a Thousand Sons head to it…
  3. I still stink at doing power weapons, but getting closer
  4. I think in the future every multi-wound model is getting "wound counters" like the jackals here.

    I am thinking of leaving him as is after the tourney, and just building a second one (additional HQ choice) and using what I have learned to make the next incarnation that much better.

    Feedback welcome!
 
 
 
 
 
 
 
 




Tuesday, February 15, 2011

WIP Kor’sarro Khan Part 4

Another Quick update,
Made the FTW Tuesday Top 10 list, if thats not enough of a reason to post more I don't know what is... 
Khan is closer to completion, I bounce around a lot, had to work on bases for my Techmarines, so I did Khan's base at the same time.

I am using "Jackals" as wound counters, with magnets built into the excellent Dragonforge base.





Feedback as always welcome..
Bikes & Attack Bikes next!

Wednesday, February 9, 2011

WIP Space Marine Bikes Part 14

Just a quick update, working to finish the Bikes, Attack Bikes (photos posted soon), Thunderfire cannons w/ Techmarines, etc... I don't think I will have time to rebuild 3 fresh Dreads before the end of the month, but we shall see!







Thursday, February 3, 2011

WIP Space Marine Bikes Part 13

Banners!


Finishing off the backpacks, sitting listening to a conference call for work and figured it would be a great time to post a follow up.

Worked with some wet blending and shading on "cloth" overall I think it looks better in person then the photos, but either way I like it.

Hieroglyphics are surprisingly hard to draw at this scale in metallic paints, I am finding black thinned down is fairly consistent in flow when thinned with either “Flow Aid” and or water, however metallic paints don’t seem to flow with a good amount of stability. The result is the GW Shinning Gold ends up a little more blobby then I would have preferred but it’s still better then I was a year ago.

Break down of the Hieroglyphics, which are a hybrid of correct cartouches and a 21st century modification for space, left to right on the panels:
  1. Khepri’s Eternal Legion
  2. Amun’s Horde
  3. Anubis’ Squadron
  4. 2/3/2011 completion date.

The decal is a pre-heresy Thousand Sons icon I found off some older 1996 era Space Marine decal sheets, perfectly sized for the banner top.

As always feedback welcome.

Wednesday, February 2, 2011

WIP Space Marine Bikes Part 12

Closing on the finish line!

Finishing up the torsos and the backpacks…

Torsos:
Primarily Space Marine Assault torso’s but also mixed in Red Scorpion Vanguard Veteran and Veteran Sergeant Cullan torsos I won last year at the  St. Valentines Day Massacre 40k GT at Showcase Comics. I was overall disappointed with the quality of the Forge World casts, with a lot of bubbles, “fuzz” and miscasts.

Backpacks:

I went through about 6 different styles of power packs for the bikers, wanting to do something unique but It was pointed out by a couple good friends that overall is pulled away from the conversion work, was too big.

Once assembly is done it’s on to the Attack Bikes!




Tuesday, January 25, 2011

WIP Space Marine Bikes Part 11

LEGS!



A little behind in my posts, picking up pace on finishing these as I am trying to get them ready for the ST. Valentines Day Massacre Warhammer 40k Grand Tournament in February.

Feedback is always welcome!


 

Monday, January 10, 2011

WIP Space Marine Bikes Part 10 (basing completed!)

Long delay in posts, work, life, and the holidays....
Bases completed, all 24 bikers on them (with the exception of the attack bikes to come shortly).. Starting the build out of the legs and bodies of the riders...





















Friday, December 24, 2010

WIP Space Marine Bikes Part 9 (basing continued)

Continuing the thread of trying for advanced basing…

Once the layout is done, the green stuff cured and the ”ruins” removed I begin the next stage… for which you need glue and Sand.

The Glue is basic White Glue, or “glue all” (see link), cheap, basic and effective.

The sand is a mixture of playground grade, hobby grade and some mixed leftover crud from the bottom of the terrain box giving a nice variety of sizes and shapes giving a more interesting and realistic look to the base. The Photo is overkill but it gives a good example of the different grits I am working with.





I start by applying a layer of white glue mixed 10 to 1 with water. A lot of people seem to vary on how much water to use but this is what works for me. Quickly, one base at a time I let sand sift through my fingers onto the base, twice letting a nice uneven layer build up, the second time around focusing on the light or bare spots. Once that stage is done I let the bases dry overnight, which believe it or not is key.

Once dry gently dust them off, using a large Dry Brush over the tub of sand, to save as much as possible. Check again for bare spots. If needed repeat the steps above


Then immediately prime with two solid layers (but don’t over do it) of a black primer.

Dupli-color Premium Sandable Primers are what I suggest for the following reasons;

1)It’s cheaper then Games Workshop primers, $5.20 vs $15.00, for about the same volume
2) It’s actually a primer instead of a spray paint.
3) Even though it’s a “gap filling” product as long as you do several light coats you will not loose any detail
4) For it’s price it’s a quality product! 15 minute dry time in perfect conditions.
5) Once dry, if you totally screwed up the project Simple Green will strip it right off
6) Last but not least, in Washington, DC’s variable climate, from humid to dry, frigid to broiling, I have just to have it bubble, crack, spit or cause any of the other headaches a lot of other products cause. I have sprayed in 20 degree weather, left it outside for an hour, finished the drying in another room and it's perfect

A special thanks goes to my good friend, The Brotha, who turned me onto the product, oh and BTW the Hot-Rod black is actually a Matt color, just sound like a gloss product.

I then Drybrush the following colors in order:






And Finally Skull White (GW)

After that I go back and pick out any details I built into the bases (skeletons, broken weapons or armor)
 




 
 
 
 
Then Finally I add back on the ruins and other terrain bitz to finish the bases.

 
 
 
 
 
 
 
 
The finished product I am proud of, and now I can focus on building the riders.

 
 
 
 
 
 
 

Monday, December 20, 2010

WIP Space Marine Bikes Part 8 (basing continued)

Because I play in enough GT style tournaments and high quality basing can add those extra couple points to the total score to tip you over the edge I am trying to push the envelope.

I am making the squad’s bases interlocking puzzle pieces that I am hoping will really pop on a display board and should make everything look more dynamic.

I first lay out the pattern I want.


Then Build up the bases with Green Stuff, making anchors for the rocks and ruins.

 
 
 
 
 
 
 
 
 
The ruins have magnets drilled into the matching pieces, strong enough to attract but not enough to cause a problem when picking them up.

It does take alot longer per base set, but I think it's worth it, if your really trying to make your figures pop great basing helps!

Monday, December 13, 2010

WIP Space Marine Bikes Part 7 (All your Bases Belong to me!)

I know I know it’s an over used gag, but I love it!

The “Bikes” themselves are done, working on basing them quickly before I build the Space Marine riders. The reason for that is I want as a dynamic set of poses as possible, and if I have the horses placed I can adjust the position of the arms, weapons, head etc with a greater degree of effect.

The bases themselves are Dragon Forge resin bike bases, the heroic sized 40mm x 75mm. I know this is slightly larger then the average bike base, but since I have seen bikes on the table bare to a 60mm round base I figure this will put me some place in the middle. The Attack Bike will be on the larger 60mm x 100mm base.

For those who claim I am modeling for advantage (as I get accused of almost weekly) I counter with the following.
1) The horses are just too damn big to fit and allow any posing of the figures.
2)Wait and see the massively intricate set of interlocking display bases I put on the table.
If you really believe I am putting this much effort forward to “cheat” through modeling I will never be able to convince you anyway!

I am adding between 2 and 8 magnets on each base, the display board I am planning to use will have a magnetic base, allowing easier and safer transport between games at the next tournament I field them at.